OLA SUNDBERG

CHARACTER ARTIST PORTFOLIO

OLA SUNDBERG

Hi there! My name is Ola Sundberg, and I love creating characters, creatures, and sometimes robots.

With almost 20 years of experience, I'm a pro with tools like Zbrush, Substance Painter, Keyshot, and Photoshop. I also have a knack for designing logos and graphic layouts, especially for games.

I've worked on all kinds of projects over the years, always aiming to deliver top-notch quality and creativity.


Resume

General info
CHARACTER ARTIST PORTFOLIO
Stockholm, Sweden
Hello! My name is Ola Sundberg, and I love creating characters, creatures, and sometimes robots. With almost 20 years of experience, I'm a pro with tools like Zbrush, Substance Painter, Keyshot, and Photoshop. I also have a knack for designing logos and graphic layouts, especially for games.
Experience
Stockholm
Jan 2021 - Present
Senior Character Artist
Relax Gaming
I create low/high poly assets and textures for game characters and intro movie shorts for the games. Additionally, I design logos and various layout elements for the games.
Stockholm
Jun 2017 - Jan 2021
Senior Character Artist
Similar to what I did at NetEnt.
I created low/high poly assets and textures for game characters and intro movie shorts for the games. Additionally, I designed logos and various layout elements for the games. Once the characters were completed, I also worked on other types of graphical assets for the games.
Stockholm, Sweden
May 2008 - Present
Character Artist
Net Entertainment
I created low/high poly assets and textures for game characters and intro movie shorts for the games. Additionally, I designed logos and various layout elements for the games. Once the characters were completed, I also worked on other types of graphical assets for the games.
During my first years I worked on animations and motion graphics as well. Before I started focusing on character work.
Stockholm, Sweden
Oct 2007 - May 2008
Motion Designer
At Otto/Klirr I worked with motion graphic and graphic design for online campaigns and concept work for pitches. After effects, Flash, photoshop.
Stockholm, Sweden
Oct 2005 - Aug 2007
Flash Designer/Graphic designer
I worked on the menu for Battlefield 2142 and Battlefield 2142 - Northern Strike. 2D graphics for the menu. 2d medals graphics for the menu. My work was somewhere in between graphics and motion design.
Stockholm, Sweden
Jun 2001 - Oct 2005
Illustrator/Animator
Freelance - Disenjo
Freelance work for web agencies, game producers and many other types of clients.
Illustrations, and animations. Both 2d and 3d.
Education
online
Jun 2012 - Sep 2012
Digital Figure Sculpture is a 10-week digital sculpting course designed to teach classical techniques of figure sculpture using ZBrush. A lot of focus on the human anatomy in other words.
Esklstuna, Sweden
Aug 1998 - Jun 2001
Bachelor of Arts, Illustration
Mälardalens högskola
Illustration education, both traditional and digital.
Stockholm
Jan 1997 - Jun 1997
Birkagården, Sculpture course
Traditional sculpture
Stockholm
Aug 1995 - Jun 1996
Nyckelvisskolan, Art school
Art school. Painting, drawing and sculpting. Life drawing.
Skills
Design
3D Sculpting
3D modelling
Character design
Character conceptd
Texturing
Software
Zbrush
Substance Painter
Photoshop
Illustrator
Keyshot
Built on Krop